Flight Control soars to 2 million sales

25 January 2010 20 comments

Flight Control 2,000,000Less than a year ago, on 5 March 2009, we launched Flight Control on the App Store. Three months later, we had sold 1 million copies. Today we’re proud to announce that after 324 days, on 23 January 2010, Flight Control sold the 2 millionth download – that’s over 6,000 sales per day on average! We had particularly big days on 28 and 29 March 2009 when Flight Control suddenly exploded up the charts, with over 30,000 copies sold each day. Even 9 months after release, Christmas Day 2009 was also a great day with over 20,000 copies sold – many probably going to happy new owners of an iPhone or iPod touch!
We have seen a general increase in sales just before and since Christmas, which we attribute to Flight Control appearing on many “best of 2009″ lists, as well as an increase in the number of devices out there and iTunes cards being given as gifts.
Flight Control has been a fixture on the Top 100 paid apps charts around the world, and has held the top spot in at least 20 countries including USA, UK, Australia, Germany, France, Canada and Japan. We want to say “thank you” to everyone around the world who has embraced Flight Control, and we hope that you will find the data below interesting, and perhaps even useful!

Sales by Country

When looking at the source of our sales, the top 15 countries accounted for about 96% of sales, with the United States contributing 46% (over 930,000 Flight Controllers in the US alone):

Country % Units
United States 46% 930,695
United Kingdom 19% 375,240
Australia 8% 161,011
Germany 5% 96,688
Canada 4% 78,436
Country % Units
France 3% 69,493
Japan 3% 53,491
Netherlands 2% 36,504
Italy 1% 26,985
Sweden 1% 23,037
Country % Units
Switzerland 1% 17,762
Denmark 1% 13,222
Spain 1% 13,131
Norway 1% 11,685
Austria 1% 10,409

56 other countries accounted for less than 1% each (total 4% or 84,938 sales).



Sales by Week

The graph below shows weekly sales from the week commencing 23 March 2009 to the week commencing 18 January 2010, for the three top selling countries (United States, Great Britain and Australia):

After the initial strong peak, the second peak occurred with the release of two new maps (Beach and Carrier). A much smaller peak in September coincided with Thanksgiving and the Black Friday sales (although we didn’t do any special promotion of Flight Control). A fourth peak can clearly be seen over Christmas. Other updates including online high scores, bluetooth multiplayer and a fourth map (Outback) do not coincide with a noticeable increase in sales.

  • http://www.willw.net/ Will Robertson

    Wow, interesting data! Thank you for publishing these numbers.

  • http://tech.element77.com/ Arun

    Congratulations! Thanks for sharing the data. It's not often one gets to see this kind of data for a top selling app.

  • jonbrown1975

    Many thanks for publishing the data guys – inspiring info! Good work!

  • guest

    June 23rd is right smack in the middle of graduation time over here in the States, so I'd guess that may have had something to do with it. Lots of kids getting ready to head off to college and getting iPhones for graduation?

  • http://twitter.com/Firemint Firemint

    That's a really good point! The best we can really do is look at correlations between changes in sales volumes, and other events around that time – something like graduation time could certainly have an impact :)

  • Altered

    I'm curious to learn whether sales peaked when Ashton Kutcher, director Robert Luketic and Demi Moore tweeted about their obsession with the game.

  • http://twitter.com/Firemint Firemint

    Those tweets were on about 12 May, it doesn't look like there was an immediate effect on sales.

  • http://dirtyaura.org/blog Teemu Kurppa

    Thanks for sharing the data! Seems that peak weeks are really critical to sales.

    Did I estimate correctly that low 4 months from the end of Aug to end of Dec contributed about 200K of sales, while the initial peak contributed same about in 2 weeks?

  • http://twitter.com/Firemint Firemint

    We haven't dug into the data for those specific numbers, but peak sales times were definitely important. From what I've seen from what other developers report, the shape is atypical in that it has significant additional peaks after the first one, and it has a very long tail with a pretty high “baseline” of sales (possibly because Flight Control is one of the first purchases for many people when they get a new iPhone or iPod touch?) – Alex

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  • http://zero.iobloggo.com/ mattia

    How about celebrating the huge event with an update version (more maps, more planes) or a Flight control 2? :)
    I love the game, just set a new personal record an hour ago, but I'm getting tired of the same maps :/

    Aside from that, congrats for the huge success and thanks for the great game!

  • http://www.simpleleap.com SimpleLeap Software

    Thanks so much for sharing your numbers, even though I totally envy them, lol!

    Congrats on your success and I hope it's continued.

    Are you planning on doing anything to boost the sales again besides a x.0 update in the near future?

  • http://www.blackfridayhdtv.net Black Friday hdtv

    Starting to understand a bit more now… Thanks for keeping it simple!

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    Post very nicely written, and it contains useful facts. I am happy to find your distinguished way of writing the post. Now you make it easy for me to understand and implement. Thanks for sharing with us.

  • http://www.blackfridayonlinesales.net Black Friday online sales

    Great read.  I enjoyed reading your post and I like your take on the issue.  Thanks.

  • http://www.bestblackfridaysales.net Best Black Friday sales

    Really appreciate this post. It’s hard to sort the good from the bad sometimes, but I think you’ve nailed it!

  • Manfred

    Why cannot I buy Flight Control HD from iTunes Brazil?

  • Manfred

    Why cannot I buy Flight Control HD from iTunes Brazil?

  • http://profiles.google.com/marcmiles Marc Miles

    Thanks for sharing. For Germany, France and Japan did you do any language specific targeting in your build? As in did you provide it in their native language?

  • Miles

    absolutely love this game…and I am a 4000 hour pilot. my better thank my android version even on my tablet. Thanks to King Link for getting it for me.

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